Overview
This was a proof of concept for a learning game targeted at employees who support indirect sales agents. Those agents own their own business and therefore have unique considerations, the objective of this game was to develop support employees to empathize and synthesize those considerations when working with them. This was also an experiment with a different art style to evoke an 8-bit gaming experience.
This is a non interactive example as the final product is proprietary.
Project Details & Metadata
| Created | 2019 |
| Tools Used | Adobe Captivate Classic, Adobe Photoshop, Adobe Illustrator |
| Time to Create | PoC ~8 hours, Final deliverable ~80 Hours |
| Audience | Employees who support non-employee agents and vendors |
Screenshots




